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New project: Dragon Age stylized house.

polycounter lvl 11
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Mr Significant polycounter lvl 11
Hi guys. I'm working on this building. That's what I have for now:



render015_xahpeer.jpg render016_xahpews.jpg

render017_xahpesa.jpg render018_xahpeqn.jpg

Uv and bitmap checker:

uvmodulyc_xahpwrs.jpg render019_xahpwpq.jpg

What do you guys think? Can you share your knowledge about making modular buildings? I know, proportions isn't right, but I think it's good enough.

Maked in 3D Max, for now is Mental Ray. Maybe this will be exported to Unity.

PS. Sorry for english.

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