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Foliage mode applying to static meshes

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JoshWilkinson polycounter lvl 9
Looking at the foliage info on UDK, it tells me that I can apply foliage to static meshes. I don't know what it is, but I can't seem to do that. I tested it out and it works fine with BSPs but not on the static meshes of my primary scene. Does anybody know the solution to this?

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