Home Technical Talk

Normal map viewport shader/filter for maya?

Just wanted to ask if anyone knew of any shaders that display the model in the viewport with normal map colours so I'd be able to go to one of the orthographic views, take a screenshot and apply it to my normal map.

I was thinking along the lines of the normal map filter in mudbox and was wondering if there was a similar thing I could do in maya?

Replies

Sign In or Register to comment.