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Sci-Fi Snowstorm Base

polycounter lvl 5
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Pioldes polycounter lvl 5
Hi there! With that unoriginal title I wanted to share the progress on the next environment piece for my portfolio.

I found these two great concepts by Ward Lindhout: http://www.artbyward.com/wp-content/Frozen-Fortress.jpg and http://www.artbyward.com/wp-content/corridor1.jpg and I decided to combine them in a UDK scene to showcase more hard-surface work.

I wanted to have something mecanical with a lot of hardsurface modeling and some modularity. I started work on the background at first, because it's something I barely touched in the past and I wanted to do a great and convincing background to go with the scene.

Here's the high poly of the towers: WqU4bvL.jpg

In my opinion, I think they could be fleshed out more, but I'm also trying to not spend too much time on something that is gonna be quite far. I'm going to focus on the mountains for now (going to try out WorldMachine, should be fun! :))

Comments and criticism are welcome throughout the project,
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