I've come to the point where lighting bakes are annoying me enough to build another cheap box to help my main rig with the Lightmass times. The cheapest 8 core CPUs right now are AMD FX, and while these are generally poorly performing they might be OK for Lightmass when the price/performance ratio is considered. The last benchmarks I can find for lightmass are from 2009 or 2010 or so, and only older hardware is represented, so I'd like to compile a benchmark made up of newer CPUs.
I've already have a thread going on over at the UDK forums:
http://forums.epicgames.com/threads/935319-Hardware-and-Benchmarks-for-lightmapping-Swarm-Lightmass - but I'd figure I'd ask Polycounters as well because they tend to be a bit more technically erudite than their UDK forum peers.
Basically, if any of you find time to help me I would be grateful and I think it would be useful for the community in general. All that is required is that you bake the lighting on the UDK example map and report the time along with some of your system stats over here:
https://docs.google.com/spreadsheet/embeddedform?formkey=dEpwLUZLaXJKUTFLa3ZqeU1pdGxacWc6MQ
Alternatively just posting in this thread would be fine too.
Right now I'm finding that the AMD systems I have are only about 15 percent slower than the Intel systems I have, which is something I didn't expect. This leads me to believe that Lightmass isn't very optimized for newer architectures. Thanks.
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It's a quad core, but it's hyperthreaded. It can still only perform the amount of work it could if HT was off and it had four threads, but it processes the most ready thread of the two assigned to each core, which is a marginal improvement especially if lightmass is well optimized for cache coherency. It's not like having four dual cores.