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Jaggy edges in Maya Viewport (HQ)

polycounter lvl 8
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Selaznog polycounter lvl 8
Hey guys,

I'm getting jagged edges in Maya's high quality viewport. I was wondering if there's a way to fix all that blotchiness (white and black specks, as well as the stepped edges that I circled).

I'm pretty sure my PC will be able to handle higher quality viewport rendering.

It's not a hugely important thing; just if there's a solution it would be nice.

tire_by_julionicoletti-d5owk17.png

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