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SciFi Scout/Light Attack Vehicle

polycounter lvl 11
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Dethling polycounter lvl 11
Hi,
after I did a realative simple blockout of a car some month ago I reused it as a size reference for another model.
As this other model came to some creativity hold.
I worked a little bit on the car again.

318_large.jpg

At the moment the model is still low poly (~20k polys without the tires) but I looking forward to make it my first true high poly model (also doing a high to low bake etc.).
At the moment I added some basic colors and AO mapping to the chassis (only to get a feeling of the car itself).
Next steps are to split the model and then working on every part on its own to bring it to high poly standards.

C&C welcome
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