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Frist go at a low poly enviroment

polycounter lvl 12
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shrogg polycounter lvl 12
Hello everyone, I have been lurking for over a year now and finally got my act together and made something that vaguely resembles a level for an end-of-year animation/modeling assignment

The task was to model, animate, texture and rig some basic assets that could be used in a videogame (Level design was not part of my criteria)

Any critiques are welcome.

[ame="http://www.youtube.com/watch?v=PJ6lxU-064c"]Game level - Animation/Modeling assignment - YouTube[/ame]

The character at the end of the video still needs some texture work (I have never textured a character before so i would love some help in that field)

Over all this was made in 3 days.
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