When the Rift Art team set about making the Storm Legion expansion, the 2 words on our minds were bigger and better. It's not that we weren't proud of Rift, but the chance to improve upon what's gone before is one of the great things about working on a live game. This team listened to both the loyal Rift player base and MMO community at large; read the forums, reviews and absorbed what feedback they could. Subsequently the land mass tripled. So yes, 'bigger'. But also, the Art style evolved, the Art quality improved, the world design improved, the conceptual design of *everything* improved. Even the renderer did too. So yes also, 'better'. So much better in fact, that it's in many ways on the Art side an entirely new game, rather than an expansion. All of this in a fraction of the time it took to make the original game. A very talented and dedicated group of people came together to make Storm Legion. Theyre also more prone to injecting subliminal phalluses into the content than any group Ive ever worked with.
Darren Pattenden, Art Director