Home Technical Talk

How would you do chainmail?

polycounter lvl 11
Offline / Send Message
Bigjohn polycounter lvl 11
I've been playing The Witcher 2 recently, and I'm really impressed by the character art in that game. I've been analyzing it lately, and I'm stumped about the chainmail. I've seen some techniques where you wrap it around the UVs of an object. But they seem to be doing more than just that.

Scudz linked me the CGhub for one of the artist, and it made me wonder even more.

Here it is:
http://cghub.com/images/view/228284/

This picture in particular goes over my head:
530_max.jpg

I'm not sure about a lot of things there. For one, there seems to be some cloth folds and wrinkles in the chainmail. I would think you'd have to do that in zBrush some how. The other stuff is the irregularities, which means that there are actual modeled out links there and not some texture effect. And then there's that circular patch on his side.

What do you guys think? How would you accomplish this?

Replies

Sign In or Register to comment.