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[UDK] Ultimate Art D

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Tepcio polycounter lvl 8
Hi guys!

I have been working on a prototype for my new environment. It is still in early development stage, so any crits and suggestions are welcome. Building visual prototype is relatively time-consuming but I hope it will turn out well for the final outcome.

Where I'm currently at:

img1.png

(progress ~33%)

Soft: UDK, Maya, Mudbox, Photoshop.

Any crits much appreciated!

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  • Benton
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    Ahh thats just awesome. The puddles on the street are a bit soft though. And it seems to lack a focal point, there are two buildings that seem to fight for attention. Maybe an old car in the foreground would do the trick, but as you said, its WIP. But I love the atmosphere.

    Maybe you could do some breakdown? Wires and stuff?
  • Tepcio
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    Tepcio polycounter lvl 8
    Thanks for pointing those things out. Yeah, I was struggling with adding cool focal point to this shot but since it's just a fragment of a bigger section I decided to make it look just 'proper' first. I have a shot from very messy 3d sketch for main street with a pyramid which will be an interesting addition, I hope :)

    79090211.jpg

    as for the breakdowns, I think I will release everything at the end (along with UDK files)
  • Metall
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    Metall polycounter lvl 5
    Looks awesome! :D Very curious what your next update will be like :)
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