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3dsmax RTT normal map baking super slow

polycounter lvl 16
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onionhead_o polycounter lvl 16
3dsmax 2012
render settings:

scanline renderer
use cage
global supersampler none
catmull rom filter

highpoly mesh - 550,314 tris
low poly - 352 tris

1024x1024 resolution.

took me around 30 min. Is that normal? last time i rmb it takes only 5-10min max.

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