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Burning people in UDK

polycounter lvl 18
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EmAr polycounter lvl 18
Hey! It's been a long time since I used this part of the forum. I started to like this effect so I guess it's time for some C&C :)

The particle system has 3 emitters inside: Ribbons for flames, regular particles for smoke and ember. I'm working on optimizing the smoke particle count right now.

The materials are basically using world coordinates as UVs so the flames are continuous on the mesh and ribbons.

flamespv.jpg

[ame="http://www.youtube.com/watch?v=_E7shCtXV7o"]UDK flames take 2 - YouTube[/ame]


Thanks for looking, any C&C is much appreciated :)

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