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Sci Fi Gun (Blaisoid's Concept)

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m4dcow interpolator
I saw a bunch of awesome concepts by Blaisoid from his portfolio page and decided to do one of them.
http://www.polycount.com/forum/showthread.php?t=90337

I had never done any high poly guns before so it went pretty slow only being able to work on it here and there.

I modeled in everything to challenge myself a bit, will use floaters next time.

Anyway I did a test bake (still need to fix some weird stuff going on with the ammo clip) but I am looking for any suggestions or critiques before I move onto texturing this badboy.

The polycount right now is 2118 and it is using a 2k map, but I think the details cound still hold up on a 1k.
UOO2q.png

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