Maya Smooth UVs distortion

polycounter lvl 4
Offline / Send Message
silver_hoodlum polycounter lvl 4
Hi

I have a big headache trying to resolve the distortion I get on hard surface uvs when i texture them. I always corrected the uvs distortion in maya uv text editor (loosing a lot of time indeed) but i was wondering if there is a way to avoid this distortion directly.

I read that "smooth all" is an option but what u recommend me?

any help would be appreciated.

Replies

Sign In or Register to comment.