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Hans Palm - Weapons/Hard surface artist

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Millenia polycount sponsor
http://millenia3d.net/

Hit me up with an email if you're interested or reply here: hans@millenia3d.net

8 years of experience with 3ds max/photoshop. Working on FireFall at Liquid Development at the moment. Lots of experience working with different engines from modding games for fun. My work has been often featured in Polycount's weekly recaps, and my weapon creation tutorial here was featured as well back in June :)

My massive Fallout: New Vegas weapon retexture project
m37.jpg
aks74u.jpg
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ex41.jpg

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