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Old Radio Prop

polycounter lvl 12
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Quickel polycounter lvl 12
This was done just for fun. Basic high poly made in 3DSMax,high poly taken into ZBrush for some of the fine details (speaker areas, scratches), textured in Photoshop.

Realtime
Radio_Xoulil.png

High Poly
Max_Hi_Res.png

Used the Xoliul Shader for the realtime render.

If you see anything glaring, let me know.

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